Observed arrival · 2026-08-25
antisune.com: Seven Corner Cases, Two Algorithms
An interactive Rubik’s Cube last-layer guide that reduces seven OCLL cases to Sune and Antisune, then finishes with 2-look PLL.
Field notes
The guide begins from a specifically defined state—solved F2L, a yellow cross, and yellow on top—and sorts the remaining corner problem by counting wrong corners and checking sticker orientation. It includes setup views for four- and two-wrong cases, left-handed mirrors, alternate algorithms, and a Sune-only fallback for learners who have not memorized Antisune. The final section supplies corner and edge permutations for 2-look PLL, with copy and play controls attached to the move sequences.
Observed signals
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Editorial observations of this landing page, not a rating.
One card from the complete issue