Skip to the card

Card 501 of 9982026-08-29 issue

Observed arrival · 2026-08-29

Machine of Habit Turns Platforming Into Behavioral Conditioning

machineofhabit.com Observed source
Editorial interest 74/100 Selection signal · not a rating of the site

A run-based platformer concept where repeated abilities become cheaper, more necessary, and increasingly dangerous to abandon.

Landing page captured for the 2026-08-29 issue.

Field notes

The page frames the player character as an amorphous smear of misregistered color climbing through starless voids. A single energy reserve handles movement, attacks, tricks, and survival, turning ordinary platforming repetition into a resource-management problem. Reaching an exit reportedly eases the accumulated pressure only slightly, while an empty reserve ends the run and converts vertical progress into the score.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

OpenPublic substance visible
PrettyNotable craft visible
NicheUnusually specific use

One card from the complete issue

The Crows Need Context

312,284 arrived 1,000 judged 998 catalogued Enter the complete issue
machineofhabit.com

Landing page observed 2026-08-29. The live site may have changed.