Observed arrival · 2026-08-31
TELL: A 90s High School Murder Mystery
A cinematic investigation game set in 1996, where reading personalities and remembering lies are central to solving a serial-murder case.
Field notes
The project models investigation as social inference rather than simple clue collection. Its stated systems score interactions behind the scenes, alter trust, attraction, romance, contempt, and collaboration, and allow characters to remember lies. Supporting story artifacts include an investigative brief, Bullock’s log, a recovered sketch, and a confidential note, while the technology presentation names Unreal Engine 5 and the FacialRAS procedural MetaHuman system.
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Editorial observations of this landing page, not a rating.
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