Observed arrival · 2026-09-01
Giant Crossings, the life-planning game with falling planks
An AI-guided game turns a player's current reality and desired future into small real-world routes, then adjusts them based on what actually happens.
Field notes
Players enter a current reality and a desired vision, then receive four routes with first steps limited to the next 48 hours and less than $50. A completed action becomes a locked bridge plank; a failed one becomes feedback for a smaller route rather than a reset. The page also describes twelve mentor journeys, credited references including Snyder and Gollwitzer, and an optional single-person witness who can follow one bridge without seeing others.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue