Observed arrival · 2026-09-01
Seedvault Wants Games That Remember Everything
Seedvault Studio is building persistent strategy games on event-sourced worlds where every action is retained and replayable.
Field notes
Seedvault describes a persistent-world architecture in which actions are appended rather than overwritten, making the game state replayable. Its rules are intended to live in a domain model, and server-authoritative logic is meant to support both native and browser clients. The studio says its base games will remain free, with optional packs adding cards, race components, and other possibilities without adding power. A technical devlog is announced, but its first post is not yet present.
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