Observed arrival · 2026-09-04
DONT LOOK, a webcam horror game with a gaze mechanic
A browser horror game asks players to survive three nights without looking at whoever enters a dark room.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
Field notes
The game organizes its premise around gaze: the webcam is presented as a directional sensor rather than a recording device, and survival depends on avoiding the figure entering the room. Its visible scorekeeping tracks nights, looks, survival, and elapsed time, while the Wall of Scares is designed for players who choose to submit reaction footage. The current wall is empty, suggesting the social layer is still at an early stage.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue