Observed arrival · 2026-09-07
Logistica: A Village Under Glass
A deck-building strategy game about expanding a medieval village inside a sealed glass case while every new tile increases the next raid.
Field notes
The game combines deck-thinning with spatial village construction: placing a building removes its card from the deck, while farms, mills, palisades, gates, docks, and quarries interact across 3×3-cell tiles. Expansion is deliberately double-edged, since every cleared tile raises the threat counted by incoming raiders. Combat uses fixed formations and rules rather than animation-driven outcomes, with spears, bows, cavalry, armour, and siege engines each occupying a defined battlefield role.
Observed signals
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Editorial observations of this landing page, not a rating.
One card from the complete issue