Observed arrival · 2026-09-10
Afterlight Station: Keep the Lights On
A strategic board game in which 2–4 commanders rebuild an orbital refuge before three solar storms arrive.
Field notes
The game builds around a pentagonal Command Core and thirty docking nodes arranged across three rings. Players acquire guild-specific credits, buy from five market berths, and decide whether to install or hold modules in Dry Dock. Six departments provide competing objectives, while corridors, structural support, and outward bulkheads determine whether a station can survive the three solar storms. The page identifies the rules as version 3 and the product as Field edition 01.
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Editorial observations of this landing page, not a rating.
One card from the complete issue