Observed arrival · 2026-09-10
Totally Normal Mapper Gives 2D Sprites a Surface to Light
A normal-map editor for drawn sprites that solves from the silhouette instead of treating painted brightness as height.
Field notes
Totally Normal Mapper constructs normal maps from a sprite’s silhouette, then lets the artist add painted hints where depth cannot be inferred reliably. Its workflow includes movable-light previews, per-frame hints for animation batches, and direct PSD or Aseprite layer mapping. The page also describes a tnmap command-line utility for reusing saved settings across as many as two hundred sprites. Steam availability is presented as forthcoming, while macOS and Linux builds are listed as planned.
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Editorial observations of this landing page, not a rating.
One card from the complete issue