Observed arrival · 2026-09-13
最唐威兔洞: A Rabbit Hole for Ionia Players
A Chinese gaming community hub combining Bilibili livestream monitoring, friend-group coordination, shared resources, and an experimental ARAM ranking tool.
Field notes
The project models players as a matching network: complete ten-player Ionia ARAM games become linked observations, which are converted into a percentile and then an estimated tier. Its stated frozen graph contains 1,000,436 matches and 2,690,455 players, while recent accounts can be estimated from related games when they are absent from the main graph. The site also preserves the practical limits of the experiment, including sample sensitivity, group-play effects, and a reported validation error rather than presenting the result as official ranking data.
Observed signals
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