Observed arrival · 2026-09-14
Bad Penny: Five Shermans, One Radio
A historical command game where you direct five Sherman tanks by radio across Tunisia and Italy, using imperfect maps and orders written in your own words.
Field notes
The game organizes play around thirty-second periods in which every unit moves after the player transmits orders. Reports from the five fictional commanders shape a contested map: one crew's sighting may remain plotted after the enemy has moved, and different commanders may act differently on an ambiguous instruction. The site identifies its terrain as a GSGS reprint of the French 1:50,000 map, with 1943 place names restored and modern roads removed.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue