Observed arrival · 2026-09-22
Nullharbor, a Space Sandbox with a Memory
A solo space sandbox for desktop browsers and Android, built around exploration, trading, mining, factions, and persistent ship damage.
- For
- Players who like systemic solo space exploration
- Worth noticing
- The prototype contains 192 deterministic systems, including 64 charted systems around Solace and 128 in the Uncharted Reach.
Field notes
The game separates a 64-system charted core around Solace from a 128-system Uncharted Reach, giving its exploration loop a defined geography rather than an undifferentiated map. Cataloged stars and worlds can be sold once at Cartographics, while faction standing changes local prices. Persistent state extends beyond progression: depleted rocks and defeated ships remain gone, and hull condition, fuel, cargo, and module loadouts matter across owned ships.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue