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2026-10-11 issue

Observed arrival · 2026-10-11

Looma’s pose-driven cloth wrinkle workflow

loomacloth.com Visit website
Editorial interest 74/100 Selection signal · not a rating of the site

Looma pairs a Windows app for authoring cloth wrinkle maps with an Unreal Engine plugin that blends them according to a character’s pose.

Landing page captured for the 2026-10-11 issue.
For
Character artists and technical artists working with Unreal
Worth noticing
The site names FBX and OBJ imports, Unreal Engine 5.8, Chaos Cloth, and an MCP server for assistant-driven tasks.

Field notes

The described authoring path accepts skinned garment meshes from FBX or OBJ, then offers simulation, map baking, painting, sculpting, and blend preview before export. On the Unreal side, the plugin is described as analyzing animations to identify useful poses and blending authored maps during playback; the site claims this has a fixed shader cost. It also names an MCP server for assistant-driven tasks.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
◎NicheUnusually specific use

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loomacloth.com

Landing page observed 2026-10-11. The live site may have changed.