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2026-10-13 issue

Observed arrival · 2026-10-13

Orbit Catch turns timing into orbital traffic control

orbitcatch.com Visit website
Editorial interest 74/100 Selection signal · not a rating of the site

A one-input game where players pulse the Sun to catch incoming moons and keep their orbits from colliding.

Landing page captured for the 2026-10-13 issue.
For
Players who enjoy timing and arcade challenges
Worth noticing
The same pulse input serves both the opening catch and later real-time orbit management.

Field notes

The page breaks the play loop into four steps: pulse, moons, catch, and survive. It says the game is written in Rust with Macroquad, and supplies platform-specific dependency instructions before the source-build commands. The listed platforms are Debian/Ubuntu, Fedora, Arch, macOS, and Windows.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
◎NicheUnusually specific use

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orbitcatch.com

Landing page observed 2026-10-13. The live site may have changed.