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2026-10-13 issue

Observed arrival · 2026-10-13

Percent Simulator: A Probability Ledger for Game Costs

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Editorial interest 82/100 Selection signal · not a rating of the site

A Korean-language calculator suite estimates gacha pulls and costs, item-upgrade outcomes, and hunting-area efficiency from user-entered game settings.

Landing page captured for the 2026-10-13 issue.
For
Players planning gacha pulls or item upgrades
Worth noticing
It compares average outcomes with 50% and 90% success thresholds and models synthesis using user-entered material counts and success rates.

Field notes

The gacha workflow accepts game rates, target counts, pull size, and either currency or cash costs, with an optional budget input. Synthesis can be added by specifying the required lower-tier cards and success rate. Other sections model upgrade failure consequences and compare repeated hunting measurements; the page says those records are combined using a time-weighted average.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
●ProPolished or operationally mature
◎NicheUnusually specific use

One card from the complete issue

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Landing page observed 2026-10-13. The live site may have changed.