Observed arrival · 2026-10-19
Paleascent: a JRPG about carrying memories uphill
An Indonesian-language announcement for a watercolor-style, real-time party JRPG about a 14-year-old following her grandmother up a mountain for the dead.
- For
- Players drawn to gentle, story-led action JRPGs
- Worth noticing
- The page specifies 30 collectible memories, four equipped as skills, each also restoring a line of Wren’s unfinished family song.
Field notes
The mountain is divided into seven named terraces, from Mistleaf to Windbrim, with locations tied to distinct afterlife customs. The page describes 30 memories scattered across the climb; Wren stores them in a glass jar and equips four as skills, while each also restores a line of her grandmother’s song. Combat happens directly on the path: the player controls one character, can switch with a button, and gives the other two simple follow commands.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue