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2026-10-20 issue

Observed arrival · 2026-10-20

Hanafuse: Seven Nights in Hollowbay

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Editorial interest 82/100 Selection signal · not a rating of the site

An Indonesian-language, turn-based JRPG set across a seven-night summer festival in Hollowbay, with a two-night demo advertised for PC, PlayStation 5, and Nintendo Switch 2.

Landing page captured for the 2026-10-20 issue.
For
Players seeking turn-based JRPGs with timed-combo combat
Worth noticing
Fuse attacks take one to three turns to resolve; synchronized detonations combine, while enemies can try to extinguish them.

Field notes

Combat is built around delayed detonations: party members light fuses that resolve after one to three turns, and fuses expiring together produce a stronger combined blast. The homepage gives characters distinct fuse abilities—Mio's Peony Fuse hits the front row, while Rin can extinguish an enemy fuse—and names seven locations, from Tidewall to Ember Point. It also says the game contains 40 “memory creatures”; the demo covers the first two nights.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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Landing page observed 2026-10-20. The live site may have changed.