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2026-10-20 issue

Observed arrival · 2026-10-20

Pocketdelve: The Well That Is Never the Same Twice

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Editorial interest 86/100 Selection signal · not a rating of the site

An Indonesian-language page introduces a roguelike JRPG set in a reshuffling well, with tactical turns, scavenged items, and a talkative ferret companion.

Landing page captured for the 2026-10-20 issue.
For
Roguelike players who enjoy tactical, turn-based exploration
Worth noticing
The described turn system moves every creature after each player action; while the player waits, the corridor stays still.

Field notes

The site describes a turn-based loop where even reading a scroll gives every creature on the floor a turn; waiting, by contrast, leaves the corridor still. It also explains a hunger meter that falls with each step, and says unknown items acquire names only after use. The homepage presents Mungo as a carrying companion whose cheeks hold three items, with a warning that he may get hungry.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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Landing page observed 2026-10-20. The live site may have changed.