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2026-10-20 issue

Observed arrival · 2026-10-20

Shuyu’s Playroom: a level-design portfolio with cartridge slots

shuyuplay.com Visit website
Editorial interest 78/100 Selection signal · not a rating of the site

李姝宇 presents her level-design work through a playful, cartridge-console-style portfolio, with projects, an expanded practice archive, and a résumé link.

Landing page captured for the 2026-10-20 issue.
For
Game studios reviewing entry-level level-design candidates
Worth noticing
The fourth cartridge is for cross-disciplinary work; the page says manual walkthroughs and first-playtest records are still being completed.

Field notes

The selector divides the work into three game projects and a fourth archive for research, interaction, and other creative practice. The page describes a workflow that places mechanics into a playable whitebox, then uses playtesting to find what needs revision. Unreal Engine, Unity, and Blender appear in the listed toolkit; the designer also notes that walkthrough and first-playtest records for the current version are still being completed.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◉HumanPersonal, local, civic, or handmade

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shuyuplay.com

Landing page observed 2026-10-20. The live site may have changed.