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2026-10-21 issue

Observed arrival · 2026-10-21

Agima: an agent that imagines before it acts

agima.net Visit website
Editorial interest 82/100 Selection signal · not a rating of the site

Agima is a research project that trains an agent to generate imagined visual outcomes, reason over them, and choose actions before acting.

Landing page captured for the 2026-10-21 issue.
For
Researchers studying visual agents and planning
Worth noticing
Training uses four environments, with harder unseen tests including larger mazes, more Sokoban boxes, and longer Pac-Man levels.

Field notes

Training uses easier versions of four environments, then tests on harder unseen versions: larger mazes, more Sokoban boxes, more Pac-Man food, and a PushT target moved farther from the center. The page illustrates planning failures with concrete cases, including a box pushed into a wall where it cannot be recovered and a Pac-Man route that loses to a ghost.

Observed signals

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Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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agima.net

Landing page observed 2026-10-21. The live site may have changed.