Observed arrival · 2026-10-21
Nocturne Ward: eighteen voices in a detective’s head
A supernatural noir RPG set in Vessmoor in 1926, where detective Ada Rourke investigates cases while the voices in her head shape her skills and choices.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Players of narrative detective and occult-noir RPGs
- Worth noticing
- The rules make double six an automatic success and double one an automatic failure.
Field notes
The page anchors its setting in a Constabulary incident report: tram number 6 derailed at Gull Hill on 3 March 1926, with one survivor who reported hearing eighteen voices. Its sample rules give Logic and Occult distinct investigative roles, and specify that double six always succeeds while double one always fails. The homepage says the game is available on PC, PlayStation 5, and Xbox Series X|S.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue