Observed arrival · 2026-10-24
Siltmarch, the canal-control tactics RPG
A turn-based tactics RPG set among five rival cities on a muddy plain, where controlling the canals means deciding whose fields flood.
○Open
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$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Turn-based tactics players drawn to terrain control
- Worth noticing
- Released water can only be held back on the following turn, while flooded fields are still needed at harvest.
Field notes
The campaign is framed around a seasonal constraint: water rises in spring and recedes toward harvest, giving the 30 battles a single campaigning season. The page also describes cylinder-seal orders as a way to read an opponent's next three moves, and includes an in-world letter weighing a tactical flood against the risk to another city's treaty tablets. The demo signup asks visitors to choose a platform.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue