Observed arrival · 2026-10-26
Merlonhold: tower defense on a dried seabed
An open-playtest tower-defense game where players move city walls to redirect spore-like enemies through a layered fortress.
○Open
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$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Tower-defense players who enjoy route planning
- Worth noticing
- Playtest notes say four Ballista Posts made Dry Dock too easy, while players rarely changed the walls.
Field notes
The sample defense asks players to place four towers, move a wall, and release a wave; towers and walls both affect the route. The campaign is described as 40 maps across five districts, with three optional Wardwright conditions per map, including finishing with at most six towers. The page also outlines a shared daily Siege map and an Endless Tide mode, but the extract does not confirm whether these modes are available in the current build.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue