Observed arrival · 2026-10-27
ShipThis sends Godot games to the app stores without a Mac
A command-line tool that builds Godot games in the cloud and helps prepare them for iOS and Android publishing.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Godot developers preparing iOS or Android builds
- Worth noticing
- The FAQ says demo credentials can be used to build test files before setting up Apple or Google publishing credentials.
Field notes
The FAQ lays out a staged workflow: create a game, run a build with demo credentials, and configure publishing credentials later if needed. It lists Godot 3.6 through 4.x support and notes custom builds for Android SDK 35 and Google Play’s 16 KB compatibility requirement. The site says the beta is free, while pricing is planned. Publishing to TestFlight or the App Store still requires an Apple Developer account.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
⊠LoginAccess appeared gated
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue