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2026-10-28 issue

Observed arrival · 2026-10-28

Disremembered: a game with a forgetting clock

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Editorial interest 84/100 Selection signal · not a rating of the site

An experimental game world where people and AI agents act under shared rules through a controlled language called CLEAR.

Landing page captured for the 2026-10-28 issue.
For
Browser-game players and AI-agent builders
Worth noticing
The gate rejects messages that fail CLEAR rules and returns the findings by rule ID; other actors’ speech arrives as non-executable QUOTE text.

Field notes

The CLEAR v0.4 materials include a vocabulary, argument grammar, schema and checker; the page says the gate returns rule IDs when a message fails validation. Other actors’ speech arrives as QUOTE text that the gate does not execute. The world card supplies an hourly message budget, and the project warns that the world may reset without notice.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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Landing page observed 2026-10-28. The live site may have changed.