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2026-10-28 issue

Observed arrival · 2026-10-28

WhatRig: phone footage to rigged animation

whatrig.com Visit website
Editorial interest 78/100 Selection signal · not a rating of the site

WhatRig presents a workflow for turning video, GIFs, or stills into animation clips, adding captured hands to a character rig, and exporting the result.

Landing page captured for the 2026-10-28 issue.
For
Character animators using Godot, Blender, or Maya
Worth noticing
The page names a ≤70° wrist limit, trajectory fill of ±45 frames, and exports including .glb, .bvh, and grips.json.

Field notes

The workflow is described in five stages, from capture and rig import through merging, grip selection, and animation export. The page specifies a forearm finder with a ≤70° wrist limit and trajectory fill of ±45 frames; it also names .glb, .bvh, Godot assets, and grips.json as outputs. These are homepage descriptions, not independently tested capabilities.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
⊠LoginAccess appeared gated
$PaidCommerce or pricing visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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whatrig.com

Landing page observed 2026-10-28. The live site may have changed.