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2026-10-29 issue

Observed arrival · 2026-10-29

Wyrmford’s tide-timed hex world

wyrmford.com Visit website
Editorial interest 78/100 Selection signal · not a rating of the site

Wyrmford is a forthcoming mobile 4X strategy game where armies cross a hex map on foot and rivers reshape the route on a 72-hour tide cycle.

Landing page captured for the 2026-10-29 issue.
For
Players drawn to tactical, map-based mobile strategy
Worth noticing
The 72-hour cycle divides into four tide phases, and high water can cost an army caught in lowlands a tenth of its troops.

Field notes

Routes account for open hexes, hills, climbs, and low-water fords, with the page giving a nine-hex example that takes 10 minutes 30 seconds. The three factions have different terrain and combat strengths; for example, the Tidefolk are described as researching doctrines faster and looting ruins exposed at low tide. The site also says purchases are capped and that seasons start everyone level, but these are descriptions of the planned game rather than demonstrated play.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
$PaidCommerce or pricing visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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wyrmford.com

Landing page observed 2026-10-29. The live site may have changed.