Observed arrival · 2026-10-31
Rigby2D turns layered art into animated characters
An open-source 2D skeletal-animation editor for rigging, animating, and exporting character art for games or film.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- 2D game and film animators working with layered character art
- Worth noticing
- The page lists JavaScript, Phaser, Rust, Unity, and Godot runtimes, alongside lossless skeleton JSON exports.
Field notes
The migration section says DragonBones 4.5 and 5.x projects can open with their bones, meshes, weights, skins, nested weapons, effects, and animations. The page also lists a film workspace with audio tracks and rendering to PNG, WebM with alpha, or MP4 at 4K. These are project descriptions on the homepage, not independently verified feature tests.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue