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2026-10-31 issue

Observed arrival · 2026-10-31

Rigby2D turns layered art into animated characters

rigby2d.com Visit website
Editorial interest 78/100 Selection signal · not a rating of the site

An open-source 2D skeletal-animation editor for rigging, animating, and exporting character art for games or film.

Landing page captured for the 2026-10-31 issue.
For
2D game and film animators working with layered character art
Worth noticing
The page lists JavaScript, Phaser, Rust, Unity, and Godot runtimes, alongside lossless skeleton JSON exports.

Field notes

The migration section says DragonBones 4.5 and 5.x projects can open with their bones, meshes, weights, skins, nested weapons, effects, and animations. The page also lists a film workspace with audio tracks and rendering to PNG, WebM with alpha, or MP4 at 4K. These are project descriptions on the homepage, not independently verified feature tests.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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rigby2d.com

Landing page observed 2026-10-31. The live site may have changed.