Observed arrival · 2026-11-02
OpenBillow: Blender simulations on the GPU
An open-source Blender add-on for simulating smoke, fire, and liquid on NVIDIA GPUs, with results written as OpenVDB sequences.
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$Paid
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●Pro
◎Niche
◉Human
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ƒJS
- For
- Blender users with NVIDIA GPUs
- Worth noticing
- First use fetches NVIDIA Warp (about 105 MB); macOS is excluded because the backend requires CUDA.
Field notes
The add-on exposes domain, flow, and obstacle settings inside Blender, including resolution estimates, cache location, border collisions, and physics controls. Baking displays progress, estimated time, peak VRAM, and seconds per frame; a moving obstacle is noted to use about one-third more VRAM, a cost the current estimate does not show. The project says it is GPL-licensed, while support and downloadable presets are reserved for buyers.
Observed signals
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Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
$PaidCommerce or pricing visible
✦PrettyNotable craft visible
◎NicheUnusually specific use
One card from the complete issue