Observed arrival · 2026-11-03
Astrothrust: Cars Weren’t Meant to Do This
A browser arcade game where a self-driving flying car boosts, flips, and lands through missions with coin and stunt targets.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Players who like physics-driven arcade stunts
- Worth noticing
- Coins score 10 points; near misses score 25 or more, flips 100 or more, and soft landings 50, with skill chains reaching a 3× multiplier.
Field notes
Mission coins are banked only after a mission is completed. The interface lists reserve cars at 2,500 coins and impact shields at 1,000, with a three-car limit per run and one shield use per run. One Shot is a separate mode that remains locked until Star Run is finished; the page says its progress is separate while coins and shields are shared.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
◉HumanPersonal, local, civic, or handmade
One card from the complete issue