Observed arrival · 2026-11-03
Terrina, the one-carrot-a-day game
Terrina is a forthcoming iPhone game about watering one carrot each day, watching it grow, and collecting a bedtime-story card at harvest.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- People who want a gentle daily game without ads or accounts
- Worth noticing
- Missing a day resets the bond, but the carrot never wilts or loses growth.
Field notes
The described loop advances through four hand-drawn growth stages, with a ripe carrot after nine days of care. Missing a day resets the bond but does not reverse growth; the page also says Dew Drops can be spent on Reserve Dew to protect that bond. The creator says the game is being tested by watering it daily, while the iPhone release remains pending.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue