Observed arrival · 2026-11-13
Slagshot turns artillery into a falling-sand experiment
An in-development, turn-based artillery game where card-built shots reshape terrain simulated with materials such as water, lava, acid, and rock.
- For
- Players drawn to physics-driven strategy and emergent terrain
- Worth noticing
- Shots use one to three cards to set mass, energy, and trajectory; notable material reactions can earn recipe cards.
Field notes
The homepage describes a card-based shot system: players combine one to three cards to set mass, energy, and trajectory, then let the terrain simulation resolve the impact. Its listed materials include water, sand, rock, wood, oil, fire, gas, lava, acid, and steam; the site also names a rising-water sudden-death mode and recipe cards earned when reactions produce notable results. The build includes AI battles, a campaign, minigames, and a four-against-four generated cave, though public playtesting has not opened.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue