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2026-11-15 issue

Observed arrival · 2026-11-15

MEMATT: Clear & Hold turns mine-clearing into a defense game

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Editorial interest 78/100 Selection signal · not a rating of the site

A free mobile tactics game pairs mine-clearing with tower defense: clear a corridor, then hold that same ground against enemy waves.

Landing page captured for the 2026-11-15 issue.
For
Players of tactical games and tower-defense hybrids
Worth noticing
Four mine types—pressure, acoustic, anti-tank, and decoy—require different approaches, according to the game page.

Field notes

Each operation has two phases: a scanner reveals buried mines, which a tracked vehicle can remove with a drum; removed mines yield scrap, while mines left in place can become traps. The same field then becomes a tower-defense map, with 12 tower types and upgrade and synergy mechanics. The page lists four regions and 27 operations, plus offline play; weekly leagues and global rankings are described as optional and online.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
ƒJavaScriptBrowser-side code central

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Landing page observed 2026-11-15. The live site may have changed.