Featured in Domain Arrivals · 2026-08-15
The Companion Notebook
An essay journal about the game companions who stay with you—or fail to—after the plot has faded.
Why it surfacedThe project finishes games, waits twelve months, then tests which companion names and memories survive without notes. Its fourth volume records nine games, 318 hours, six essays, and 14 remembered companions, turning a familiar gaming subject into a patient study of memory, animation, silence, and attachment.
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The Two-Tonne Temperature Problem
August 15’s newborn domains include a live-aboard hydrogen airship with a two-tonne lift problem, a Japanese toolbox that explains its assumptions, an advisory-by-advisory Hawaiʻi hurricane archive, and a wedding-gift game about ungrateful poultry.
This is one of 1,000 discoveries in the 2026-08-15 Domain Arrivals issue.