Observed arrival · 2026-09-11
Parva Machina’s offline games with nothing left to chance
A one-person studio making strategy, puzzle, and terminal-simulation games that run in the browser without accounts, ads, telemetry, or network access after loading.
Field notes
The studio says its three games share a zero-dependency rules core written in plain TypeScript, with web and mobile builds running the same engine. Its privacy model is unusually explicit: no account, telemetry, analytics, crash reporting, ads, or in-app purchases, with saves and settings kept on the player’s device. The projects include a 42-level Silk Road puzzle, a 120-hex micro-4X intended for 20–30-minute sessions, and a terminal simulation covering one overnight sysadmin shift.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue