Observed arrival · 2026-09-14
Prokamo, a Browser-Based Animation Rig for Unreal Workflows
A procedural skeletal-animation tool for layering motion, previewing props, and exporting clips as .glb files.
○Open
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$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
Field notes
Motion is assembled as an ordered stack, with later layers posing bones in world space over earlier results. The editor supports bundled or imported clips, keyed sliders, loop crossfades, body-part weights, and limb locks, while its Unreal-oriented prop controls expose centimetre-based socket transforms and paste-ready FTransform data. Preview props are explicitly not exported, and the visible transport is set to 24 FPS.
Observed signals
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Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
⊠LoginAccess appeared gated
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
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