Phoenix's World, a button-filled universe for children
An ad-free interactive play-and-learning world where children can feed fish, spin a globe, play arcade games, cuddle stuffies, and open themed activity rooms.
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An ad-free interactive play-and-learning world where children can feed fish, spin a globe, play arcade games, cuddle stuffies, and open themed activity rooms.
A richly illustrated fictional dossier tracking a silent, brined figure through bars, film parodies, alleged scandals, sports sponsorships, and a timeline that refuses to contain him.
A live browser-vision simulation sends web pages through a scaled pigeon brain and turns its motor activity into cursor movement.
A satirical newspaper for a civilization of small pink biscuits, covering crumb shortages, parliamentary floor trouble, surveillance, science, and culture.
An unofficial travel guide matching Grand Theft Auto VI's fictional Leonida to real Florida places, regions, routes, and day trips.
A searchable digital archive of a Canadian engineer’s 1915–1918 diary, letters, photographs, documents, places, and wartime movements.
A free nonprofit tool for making a page about one person, where friends and family can send stories, photos, and notes.
An interactive exhibition tracing artificial intelligence from Turing and the Dartmouth workshop to GPT-4, Claude, and the EU AI Act.
A bilingual interactive reconstruction of a medieval name oracle, using a name, weekday, and lunar age to produce a prognostic result.
An experimental browser simulation that claims to run a 165,122-neuron spider connectome, turning visual input into cursor movement.
A Japanese data site that turns professional sumo results into bout records, rankings, wrestler profiles, technique tables, and scatterplots.
A civic data project explains what Philippine government procurement records can—and cannot—support.
A free Mexican passenger-rights tool helps travelers document airline delays, cancellations, baggage problems, denied boarding, and other disputes.
An interactive art-science experiment routes stock-price movements through a simulated slab of mouse visual cortex, then sends part of its gains into a watchable Zcash address.
Ages 8–14 enter a science-fiction book universe through crew selection, missions, interactive archives, and a network of UK Field Outposts.
A literary project presented through the deadpan machinery of an academic field study, complete with abstracts, methods, results, and references.
An experimental interface that presents webpage targets as visual stimuli for a mapped fruit-fly connectome and translates descending neural activity into cursor movement.
A participant-led Brooklyn gathering for people who want retreat-style reflection without leaving work, roommates, or their own bed.
A hand-built walking companion that ranks city sights by real walking time, terrain, weather, and whether they are still open.
A browser-based editor for designing, folding, and downloading an eight-page zine from one sheet of paper.
A Kazakhstan cultural audio project pairing archival voices and contemporary interviews with original funk, disco, and house-inspired music.
An interactive tunnel game and absurdist colony log about an ant carrying an anatomically inconvenient load.
A calm, traceable guide to Chinese painting and calligraphy, built around short readings, museum records, and interactive ways to understand ink, seals, blank space, and handscrolls.
Avery’s creative world presents felt-and-fabric characters, miniature collections, and the sewing process behind each one.