Observed arrival · 2026-09-16
FLY MAZE, a Digital Fruit Fly With Something to Learn
An interactive browser experiment compares a learning fruit fly with a no-memory control as both search seeded mazes for food.
Field notes
The study pairs a learning subject with a no-memory control, keeping the maze, start point, food, action budget, and exploration schedule aligned while changing whether action values persist. Its interface exposes four Q-values per cell, maze trails, exploration rate, and a browser-based notebook rather than presenting only a final score. The page also describes rerunnable exports keyed to the maze seed. No measurements are visible yet, so the comparison remains an experiment readers must start themselves.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue