Observed arrival · 2026-09-29
Siegelight: holding the light until dawn
A page for a 1–4-player first-person co-op game about keeping lantern towers lit and defending a walled city from the Gloam.
- For
- Players seeking cooperative, short-session defense games
- Worth noticing
- The page lists nine Gloam types, including three elites, whose stopping distances from lamps shape squad positioning.
Field notes
The page gives each class a distinct light-related role: the Warden holds a corridor, the Tinker repairs towers, and the Chorister restores stamina and revives nearby teammates. It lists four districts and twelve missions, with nine enemy types—three elite—whose distance from lamps affects positioning. A section says an AI director reads squad stress to time peaks, elite arrivals, and respites; this is a described mechanic, not independently demonstrated in the extract.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
One card from the complete issue