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Card 648 of 9832026-09-30 issue

Observed arrival · 2026-09-30

PixelJS turns its homepage into a Pac-Man test drive

pixeljs.com Visit website
Editorial interest 84/100 Selection signal · not a rating of the site

PixelJS is a C17 and WebAssembly pixel-game engine for JavaScript and TypeScript, introduced through a playable Pac-Man demo and practical documentation.

Landing page captured for the 2026-09-30 issue.
For
JavaScript and TypeScript game developers
Worth noticing
C handles the framebuffer while the web host handles the browser, with explicit engine lifetimes and resource ownership.

Field notes

The documentation describes an engine lifecycle in which createEngine loads an instance, start begins the update-and-draw loop, and dispose makes that instance unavailable while cleanup waits for an active callback. Graphics options include tilemaps, bitmap text, camera and clipping, while screenshots can be saved as PNG and recordings as GIF. The page says its engine values are live readings, not a benchmark.

Observed signals

Read the marks

Editorial observations of this landing page, not a rating.

○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use

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pixeljs.com

Landing page observed 2026-09-30. The live site may have changed.