Observed arrival · 2026-10-01
Galeward: a 1790s sailing-combat game built around the weather gauge
Galeward presents a naval combat game set among island fleets in the 1790s, with ship classes, crew stations, and battles shaped by wind and firing angle.
○Open
⊠Login
$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- Players interested in age-of-sail tactical combat
- Worth noticing
- The weather-gauge display tracks range, wind angle, target bearing, and the condition of a ship’s hull and sails.
Field notes
The combat example places Marigold 405 metres away, 53 degrees off the bow, with no broadside yet available; its controls instruct the player to turn toward roughly 90 degrees. Crew assignment is presented as a trade-off: concentrating hands on guns speeds reloading but leaves fewer people for sails, steering, and repairs. The page describes a full-crew frigate reloading one side in 90 seconds.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
●ProPolished or operationally mature
◎NicheUnusually specific use
One card from the complete issue