Observed arrival · 2026-10-22
IronClad: a steampunk RTS with a 15-minute match clock
IronClad is a Windows real-time strategy game in alpha, built around factory production, resource ponds, and steam-powered units.
○Open
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$Paid
†Ads
✦Pretty
●Pro
◎Niche
◉Human
⚑Risk
ƒJS
- For
- RTS players drawn to steampunk settings
- Worth noticing
- Matches run on a 15-minute clock before sudden death; eight ore ponds pay more as the match progresses.
Field notes
The match walkthrough describes a factory-and-extractor economy: players claim ore ponds, queue units in two assembly bays, and salvage battlefield wrecks for resources. The page gives concrete constraints, including eight ponds across a 300 m basin and a 100-unit cap per side. The game is explicitly labeled alpha, with balance changes possible between builds; multiplayer is described as coming soon rather than as a current feature.
Observed signals
Read the marks
Editorial observations of this landing page, not a rating.
○OpenPublic substance visible
✦PrettyNotable craft visible
◉HumanPersonal, local, civic, or handmade
One card from the complete issue