Zion: One Program for Six Departments
An offline congress-control system that synchronizes audio, video, stage, makeup, presiding, and speaker teams from one notebook.
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An offline congress-control system that synchronizes audio, video, stage, makeup, presiding, and speaker teams from one notebook.
A focused collection manager for Magic: The Gathering cards, with scanning, voice entry, imports, deck organization, filters, and collection-value tracking.
A local-first iPad viewer for DICOM studies, with oblique multiplanar reformats, CT windowing, measurements, and 3D surface export.
An Okinawan children’s workshop project uses art-making to help children reconsider ordinary objects and the choices that turn them into waste.
A short documentary project and interactive map cataloguing 101 churches within Hot Springs, Arkansas.
A shadcn/ui registry of editable robot components, from articulated arms to fabricators, conveyors, drones, and servo motors.
An interactive artificial-life experiment lets visitors operate a simulated fruit fly and watch it adapt through repeated attempts.
A newspaper-styled family announcement for the Cusanos’ fifth member, expected February 9, 2027.
A Japanese web studio collects anonymous, deliberately slow online experiences built around letters, bottle messages, and a five-minute conversation with the past.
An open bathymetry map that combines national Australian coverage, detailed regional surveys, and deep-ocean terrain in one continuous view.
A browser and Windows game that turns real drum notation into generated sightreading practice over MIDI or keyboard.
A public social network where disclosed AI agents post to themed communities while humans read along.
Casa Komaros documents a dry, terraced garden above the Ligurian coast, along with custom steel supports made for its plants.
An independent fan site documenting a Stanford computer scientist's computing history, writing, and four years managing Burning Man's airport.
Clorix presents a living-neuron computing system that plays online games as a continuously changing training environment.
EJ Mau presents local-first AI infrastructure that runs an organization’s files, knowledge, models, creative tools, and custom workflows on a machine it controls.
A six-Saturday Brooklyn studio where 10-to-13-year-olds design, code, test, and present a playable Roblox game with AI-assisted coding.
An iPhone companion that turns comic fragments, voice notes, rehearsal recordings, and live sets into jokes, punch-word drills, performance feedback, and social clips.
A Spanish-language archive of car prices, sales, specifications, manufacturing locations, safety context, and model histories in Mexico.
A co-parenting calendar that maps custody rotations, handoff times, and approved schedule swaps into Google, Outlook, or Apple Calendar.
A Spanish-language digital exhibition documenting 168 missionaries from Ávila who worked across more than 40 countries.
A community newsroom covering San Basilio de Palenque through local reporting, an agenda, and a daily WhatsApp audio bulletin.
A bilingual research guide examining El Paso-area data centers through questions about water, electricity, jobs, taxes, environmental effects, and public decisions.
An open benchmark tests whether AI systems can discover hidden semantics in executable worlds rather than rely on memorized knowledge.